package com.classeven.downhill.game.element;

public class GameElementScene 
{
	private float a, r, g, b;

	public GameElementScene(float a, float r, float g, float b) 
	{
		super();
		this.a = a;
		this.r = r;
		this.g = g;
		this.b = b;
	}

	public float getA() {
		return a;
	}

	public void setA(float a) {
		this.a = a;
	}

	public float getR() {
		return r;
	}

	public void setR(float r) {
		this.r = r;
	}

	public float getG() {
		return g;
	}

	public void setG(float g) {
		this.g = g;
	}

	public float getB() {
		return b;
	}

	public void setB(float b) {
		this.b = b;
	}
	
}
